glcxx: A Modern C++ Interface to OpenGL Object Management
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This is the complete list of members for glcxx::Shader, including all inherited members.
allocate() | glcxx::Shader | protected |
create(GLenum shader_type, const char *source, int length=-1) | glcxx::Shader | inlinestatic |
create_from_file(GLenum shader_type, const char *filename) | glcxx::Shader | inlinestatic |
id() const | glcxx::Shader | inline |
m_id | glcxx::Shader | protected |
m_shader_type | glcxx::Shader | protected |
set_source(const char *source, int length=-1) | glcxx::Shader | |
set_source_from_file(const char *filename) | glcxx::Shader | |
Shader(GLenum shader_type) | glcxx::Shader | |
~Shader() | glcxx::Shader |